Hey guys I was just wondering i know the height map gives extra depth within the texture but where do I use it within the unreal engine with my textures within the materail editor , I have tried having a look for information about this but the closet thing I found was information about a bump map
It's a bump offset node. Follow the instructions on that link to combine your normal and height map details. The bump offset node uses parallax mapping derived from your height map.
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