I imported a model made in Maya and Zbrush, and I am having some issues with some sort of artifacting on the model
This is the model with no textures applied, this is where the problem is most apparent

This is the model with textures Diffuse, Normal, and Glow Maps Applied

this is the normal map

Replies
This error might also be caused by bad triangulation. Try triangulating the model before exporting from Maya.
You can also share the model file, for a much quicker problem identification...