Some of you may have noticed that we’re advertising for a Lead Artist, and we wanted to spread the word through the Polycount community.
Last year we released
Everybody's Gone to the Rapture on PS4 and now we're looking towards our next game.
We’re a small, fast, passionate team, kind of like a family business in a lot of ways, and we put how we work together as a group of talented and happy people at the centre of development. We’re looking for someone who can mentor, inspire, support and lead our two exceptionally talented young artists alongside a designer, coder, game director and producer. As it’s a small team, it’s that mix of the ability to manage and hands-on practical art skills that’s important – someone who really loves the pace and buzz of rapid experimentation, working on any and all aspects of art production, working really closely with other people on the team. Personality and passion counts for a great deal in a small team. It’s a really exciting time for us as a company, with multiple projects in the works ranging from big to small and we’re looking for a Lead to be part of that. Official job ad below, but if you've got any questions or want to discuss more, please drop us a line and we’ll try and answer as best we can.
Role description:
http://www.gamesindustry.biz/jobs/the-chinese-room/uk-and-europe/lead-artist-id83668Please send your CV, cover letter and portfolio to:
jobs@thechineseroom.co.uk