Hi,
as the title says, i used 3ds max modifier to creat hair (hair and fur wsm) and used vray hairmtl as shader. Also vray light to lighten my scene. 1dome with hdri and 1 plane vray light.
Now everything is working fine but i want these hairs to not cast shadows. I tried to set the low poly base mesh where the hair grows out, to cast no shadows (properties) but it crashes.
Then i tried to exclude the object in the vray lights to not cast shadow but it also crashes.
Damn hairs always cast shadows .
If someone has a solution, that would help me out, let me know.
thx