Home 3D Art Showcase & Critiques

Portfolio Review and General Questions!

null
Offline / Send Message
Axsolus null
Hello Polycount, I am currently a sophomore at the Ringling College of Art and Design working towards my Game Art and Design Degree. I'm still unsure as to what position I would like to specialize in, but I know that I want to break into the game industry. I would greatly appreciate it if you could look over my portfolio here:  https://www.behance.net/mfilipek

Let me know what I can do to improve it, all my work is up to critique. 

I've also been messing around with Sketchfab, so here are some models. I have not added some of these to my portfolio yet, would you recommend I do so? Thanks for looking!

Replies

  • BeardedMike
    Offline / Send Message
    BeardedMike polycounter lvl 7
    Your traditional character sculpt is really cool!   Just an idea, an interesting project would be to recreate it with zbrush, retypo, texture, and get it set up in a game engine.  Even possibly create a photogrammetry base mesh from the actual sculpture.
  • Jaston3D
    Offline / Send Message
    Jaston3D polycounter lvl 8
    Your on a really good track! Keep exploring both areas of character art and environment art! Keep up the 2d art as well its pretty kickass! 
    Really just keep up to date with new workflows and push the quality and detail! Keep it up.
  • Axsolus
    Offline / Send Message
    Axsolus null
    Thank you, I was actually thinking of doing something like this... Photogrammetry sounds like an amazing way to get started, I will definitely have to experiment with that!
Sign In or Register to comment.