Technical Designer (Contract), working at Antimatter Games at our offices in Falmouth, United Kingdom.
Antimatter Games is an ambitious game developer based near Falmouth, Cornwall in the United Kingdom.
We’ve worked on games including Red Orchestra 2, Killing Floor 1 & 2, and most prominently Rising Storm, which won PC Gamer’s Multiplayer Game of the Year award in 2013. We recently announced its sequel at E3 – Rising Storm 2: Vietnam, in partnership with publisher Tripwire Interactive. We are also working with Round Table Games Studio to develop Deal With The Devil, a horror title set in the 1920s.
As well as the central office team here in Cornwall, we have international colleagues working remotely from around the world. We’re an exciting, flexible, multicultural team of people who love making games.
You will be responsible for creating and applying bespoke back-end systems using Blueprint into our game world. You will be working both in-editor and in 3D programs to create assets, shaders and graphical systems, and later implement these in-game. A bonus would be the ability to decorate and optimise levels with the assets and shaders you have created, with a view to creating a truly beautiful narrative experience.
If you are interested in this role, please see full details and apply via the link provided here. You will need to include a CV of no more than 2 pages, a link to a portfolio of relevant modelling and/or environmental design work (please include any relevant technical details like poly/tri counts, UV layouts, drawcall totals, and so on so these can be assessed in a technical context) and a covering letter.