Good day,
I'm very new to modeling regardless of the software and I'm trying to learn 3DS Max (on trial version) by following a tutorial on how to model a grenade.
This isn't the first tutorial I have attempted to complete; however I've encountered similar problems with previous tutorials where my model acts up a bit or throws in distortions (curveballs) which the author of the tutorial doesn't encounter so I'm at a loss as to how to rectify them.
So far I've managed to rectify minor issues on this model but now I have finally encountered something I just don't know how to fix.
The one side is fine as you'll see in the images below, but the other is distorting a bit. I have tried connecting two vertices and deleting edges an so on but the improvements are either marginal or in some instances I'm just worsening the problem.
Please help a complete newbie.
![Image: https://us.v-cdn.net/5021068/uploads/editor/hc/qmp0ym6t14xf.jpg](https://us.v-cdn.net/5021068/uploads/editor/hc/qmp0ym6t14xf.jpg)
![Image: https://us.v-cdn.net/5021068/uploads/editor/6z/jjkmy23yc1y2.jpg](https://us.v-cdn.net/5021068/uploads/editor/6z/jjkmy23yc1y2.jpg)
![Image: https://us.v-cdn.net/5021068/uploads/editor/du/2cosvza6nm3i.jpg](https://us.v-cdn.net/5021068/uploads/editor/du/2cosvza6nm3i.jpg)
Replies
http://wiki.polycount.com/wiki/Subdivision_Surface_Modeling