Currently, I'm working on a dwarf warrior character. I have finished a first version of the high poly model of the character. Here there is a quick render:
UPDATE: Here there are some renders of the textured low poly version of the character. I hope you like it.
Hi guys, here there is the textured low poly version of the dwarf warrior. I'm currently tweaking materials, poses, etc. Any kind of feedback is more than welcome Thank you!!!
You only have a rim light on the character. You need at least a key light or key light and fill aswell. You've put a lot of work and time into this so why skimp time on the lighting/presentation?
You only have a rim light on the character. You need at least a key light or key light and fill aswell. You've put a lot of work and time into this so why skimp time on the lighting/presentation?
Ok, thank you @musashidan . As you can see, ilumination and shading are not my main skills
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My only question/crit is why did you choose a viking symbol to be used in the cape, shield, and the chains?
IMO any sort of abstract symbol would add more to the fantasy of this character.
Other than that, its really amazing man, can't wait to see the progress on this!
https://www.artstation.com/artwork/vZY0O
Perhaps your monitor settings are set too bright.
Here there are new renders of the dwarf warrior game character (new illumination and a bit of material tweaking).
Your shots are still way too dark!
Where are the highlights!
Ok, thank you @musashidan . As you can see, ilumination and shading are not my main skills