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[3Ds Max] Switching between Front, Top, Left View

vertex
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IEatModels vertex
When using the F, T, L hotkeys to switch between views, how does it determine where the view starts and is there a way for me to set where it starts since I use those hotkeys a ton and don't like when it starts super zoomed in or far out.

THANKS!

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  • MeshMagnet
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    MeshMagnet polycounter lvl 9
    Yes you can... Setup each view the way you like. You can maximize each view by using the quickeys ALT+W to go in and out of fullscreen.  Now use; WINDOWSKEY+SHIFT and select which view you desire.
  • spacefrog
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    spacefrog polycounter lvl 15
    3ds Max viewport switching has the habit of not remembering the previous  zoom levels, positions etc... Especially if you switch between  more than 4 basic view types ( eg. Top/Right/Left/Bottom/Front/Perspective/Ortho etc, ) This changed a bit to the better  in the latest release i think, but it's still suboptimal
    I wrote an advanced viewport switching script some time ago, which might come in handy
    http://www.scriptspot.com/3ds-max/scripts/powerswitcher-enanced-viewport-switching-release
    Just install via drag&drop and assign your keyboard shortcuts to the available user actions in the UI configration dialog.
    The script brings some more advanced  switching features ( like toggle to opposite view, cycle through cameras/lights etc... ) and remembers all possible viewport positioning, zoom levels etc .
    Just give it a go, would be happy to hear some feedback ...
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