Hi guys,
Me and my friend Daniel Rodrigues just finished a collaboration project together, so we would like to share with you guys here.
My name is Paul H. Paulino, currently working at Scanline VFX as a Texture Painter/Look Dev Artist. Daniel Rodrigues is currently working as a modeller at Method Studios also here in Vancouver, Canada.
I was responsible for all the texturing/shading/fur aspect of the bird and daniel provided the 3D model with primary and secondary details. The goal was to achieve a realistic render of the Cassowary.
This project was also my third piece for my student demoreel at Think Tank Training Centre. While in school I was mentored by Justin Holt who is an incredible artist and guided me through the whole texturing process.
The complete making of explaining the whole texturing process will be available in the 3D World Magazine March 2016 issue.
Created with Zbrush, Maya, Vray, MARI and Photoshop
Hope you guys like it!
If you would like to see more of our works, here are our websites:
Paul H. Paulino
www.paulhpaulino.com
https://www.facebook.com/paulhpaulino
https://www.artstation.com/artist/paulhpaulino
Daniel S. Rodrigues
https://www.artstation.com/artist/danielsrodrigues
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