Hi everyone,I'm joining the party a bit late, but I'm definitely in.
So, going through the story of
The Beast, some of the stronger themes we see are "
contrasting appearance", "
loyalty", and "
hospitality". This combination made me think of the Geisha Hostess archetype of feudal Japan, so I started out with some quick brainstorming sketches.
Refining it further, I did some costume and face exploratory sketches.
I realize the more obvious beast would be a male character, not to mention a far more beastly one, but if you look at the original: the beast had been a beautiful prince to begin with, so that duality had always been a part of the character. As such, this concept depicts both "beauty" and "beast" in one.
C&Cs are always appreciated.
Replies
Good luck in the contest! Will be watching the progress!
And here is the current state of the base mesh. Still needs work. Much of it would be obscured by clothing, but I need to figure out how the clothing would drape onto everything first.
I've also done some experimenting with the overall feel; trying to find the right ratio of beauty to beast. Plus playing around with Marvelous Designer to see how her clothing might fit.
And this polypaint test haunts my soul
I think she looks real sturdy for an older woman.
I like the tattoo on the back, but not the scars, at least not like this, they really need the blood and poison leaking
Also, even if I think the tattoo is really cool, is the rising sun representative of this person? I mean, isn't she evil? Isn't Amaterasu's rising sun the symbol of hope or mainly positive? Will you somehow, destroy the positive concept? I mean in the good way.
Got any good tuts for MD? I really suck at it. I changed my mind so the cloth will be the last thing I do.
Keep up the good work! We're watching.
https://www.youtube.com/user/WildWebWorks/videos
You might have seen it before, but it's a nice starting point for making sense of everything.
About the character, I don't actually plan on depicting her as evil. I'm exploring some of the extremes in my sketches there (cause really, you never know), but the design will almost certainly be of a normal human. Think of her more as a former Yakuza enforcer turned innkeeper and you'll have a clearer picture
You're right though, the rising sun tattoo might be a bit too much, though I imagine it's the kind of self-indulgent tattoo that lots of people would get in her position. I still want to do a Yakuza-style tattoo running along her arm and onto the side of her neck.
Thanks for the MD link, really needed it, that lady was between the first tutorials I did in the past too but I didn't find her again
We gotta pick up the pace man, or at least finish with a boom! ( I may be speaking for myself though cause I think you're way ahead xD )
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Not too happy with how it's looking so far. The Kimono was really tough to figure out, whether using Marvelous, or directly with ZBrush, so it ended up landing a bit far off the original mark.
My intention is to push the animal theme with the clothing. Not sure how well it reads at the moment, but the sleeve hanging off her back should mirror a tail in the silhouette. The other sleeve, similarly, mirrors a bird's wing.
Keep up the good work, can't wait to see more.
T.
Yes, the fur in ZBrsuh is just a placeholder to see how it works - I plan on using a relatively small number of alpha cards to get the low poly proper.
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I keep forgetting to update, but here's some progress. I'm going back and forth between "too far" and "not enough" on many of these details
Fingers are still giving me trouble; I wanted to show that one digit had been removed (as a common Yakuza tradition of punishment), but I think it just reads as a weird mishapen finger at the moment
I also tested out another color scheme. I think it might be a little stronger than the last one.