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Zbrush - How to apply existing texture to sub tool mesh?

sr3d
polycounter lvl 2
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sr3d polycounter lvl 2
I have my tool open in Zbrush.  I want to apply an existing texture I made. How do I do this?

So far I've imported the texture.  I've flipped it's V.  The texture is now sitting in the current texture box on the left side of Zbrush.

From here, I cannot figure out how to simply apply this texture to the current tool I have open.  My mesh has it's UV's laid out already. 

Where is the "APPLY TEXTURE TO CURRENT SUBTOOL" button?


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