Hello, not sure if this would be a better question to ask in the technical thread but say I have an animation of two characters interacting (like in a fight in Assassins Creed or the Arkham games), or a character interacting with a prop or piece of environment (like vaulting, climbing or picking up an item) how would I go about implementing that or how do i lock the characters into the neccessary position to play the animation correctly.
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For interacting with environment, the marker is in the level (Unity gameObject), and the player character has to be close enough to activate the specific animation.