Not too bad, Mason. Watch out for wing anatomy, there's a little more to it than the feathers you have. There should be 10 primary feathers, rooted at the carpal and 13 secondary rooted at the ulna. These are then covered by covets, both secondary and primary. Coming out of what would be the bird's thumb are alula feathers that act like the flaps on an airplane's wing. There are then the lesser covets that you have sculpted on the wing itself. This is as important to your creature's anatomy as the muscles you've sculpted. Keep it up, It's shaping up to be a quite unique looking beast. T.
A wealthy man had grown too greedy and refused to help anyone who wouldn't aid him in his wealth. One day a witch asked him for a single penny and when refused she turned him into a creature that showed off his greed, a crow, known for hoarding anything shiny. If he could only learn to share his wealth even a little he could return to normal. As it is now, it seems hopeless for this man.
rendered in UE4 textured in Substance Painter small amount of texturing in Zeuxis high poly in ZBrush low poly in 3DS Max character 54,150 tris base 2,372 tris 3 x 4k texture sets 4 x 1k texture sets
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Watch out for wing anatomy, there's a little more to it than the feathers you have. There should be 10 primary feathers, rooted at the carpal and 13 secondary rooted at the ulna. These are then covered by covets, both secondary and primary. Coming out of what would be the bird's thumb are alula feathers that act like the flaps on an airplane's wing. There are then the lesser covets that you have sculpted on the wing itself. This is as important to your creature's anatomy as the muscles you've sculpted.
Keep it up, It's shaping up to be a quite unique looking beast.
T.
rendered in UE4
textured in Substance Painter
small amount of texturing in Zeuxis
high poly in ZBrush
low poly in 3DS Max
character 54,150 tris
base 2,372 tris
3 x 4k texture sets
4 x 1k texture sets