Hi, I have a problem related to image maps with vray maya.
Vray 3.10 Maya 2016
Here is my step:
1- Create a vray material for the bottle object.
2- Select a portion faces from the bottle object and created uv map, then a assign a new material for label.
3- For label material inserted two image maps one for diffuse [color] and other for opacity [black and white].
4- When bottle render, the label it surrounded by black lines arround label and uv map edges.
5- On Viewport the label appears OK.
See attached images:
https://www.dropbox.com/s/hxqn6ydua1ivfi2/test render.jpg?dl=0https://www.dropbox.com/s/og9pkk5i3uh4nvh/viewport.jpg?dl=0Any help to solve this problem.
Thanks,
Replies
1. You maybe have black shapes matching the UV in your color map. If so, replace the black with the same blue as the rest of the label.
2. Could be shadow. Very possible considering the angle it shows up.
Add 2 render elements and it should be quite obvious; diffuse and raw light.