I work a lot in Blender, and it has filled most of my needs, but it isn't universally used in the industry and that has hurt me. Well, as of late, I have been given the opportunity to buy either 3ds Max or Maya for very cheap. I just need your professional opinions on whether or not I should, and maybe what product to choose (I have read a lot about that and it seems like it is mostly preference).
My fears
1)I will select the wrong product. 3ds max vs Maya
2)It will still cost me about $500 and I can do almost everything I need in Blender already, am I waisting my money?
3) As 3ds Max or Maya grow and evolve I will have an outdated version, and I really won't be able to upgrade to a new version because of price. Or do they give free updates like zBrush (I doubt it).
So are my fears well founded? What would you do if you were in my position?
My situation is I am a math teacher that does freelance work in the summer and odd times throughout the school year. I focuse mostly on character art so I do sculpting and texturing in zBrush and substance Painter mostly. Animations in Blender are easy enough, but exporting to the right file format can be problematic.
Thanks.
Replies
Again this is based on personal experiences and preferences and I am currently a Blender user looking to move to being a MODO user for the most part while learning and using Maya as this is a requirement for my University when September rolls around. I suppose at the end of the day you can to look at how much being a Blender user is hurting you even if you can do almost everything you need against how much it would cost in both time and money to move to a new piece of software. Again sorry if this is not the kind of answer you were looking for but I thought I would give my personal opinion on the matter for you this regard/disregard.
But anyhow, as an educator you can use Maya/Max for free. However if you want to use it for paid work, then you need a paid version.
and most of the time you will get that lic only if you buy and subscription for the next years.