Hello.
I have the Archinteriors vol. 35 from Evermotion and I was wondering how is it possible to optimize these models so they can be used inside Unity for realtime rendering. I've seen that Unity released a demo using one of the scenes that comes with this volume of Archinteriors to show their new SSRR for Unity 5.3
Does anyone know a good way of optimazing the models from Evermotion so they can be used realtime inside Unity?
Thank you!