Hey, I'm a recent graduate for game art, and am looking to improve my portfolio further.
I appreciate any comments and critiques given!
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These are all hand-painted, flat diffuse. I decided to paint depth in instead of relying on normal maps to create a more stylized and fantastical feeling. Most things are very low poly in this, as I like to practice keeping it minimal.
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Here's the sheet itself. Granted, the planning itself wasn't wonderful, since I was on a huge time-limit (Staring at the ginormous space I used for a medium-sized key), but I tried my best given the time and skills I have.
Once again, any critiques are welcome, I want to get better.
Replies
Thanks for taking the time once again!