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Batmobile The Bullet Mk 2

Hello, dear people at polycount!

I would like to proudly present my latest project - Batmobile The Bullet Mk 2. This project is very different from what I've done before. I mostly focus on environments, but I thought it would be a good idea to step out of my comfort zone and work on a vehicle instead. The result is a revised version of Batmobile The Bullet concept by annaeus (link to the original concept - http://annaeus.deviantart.com/art/Batmobile-concept-215865812), this time rendered in realtime using the CRYENGINE.

This project took me approximately 10 months to complete. During that time, I have gone through countless revisions until I settled on the final design. As much as I loved the original concept by annaeus, I felt that some changes were necessary. Some of the changes include: revised car silhouette; widened front section; inclusion of front air intakes; revised side air intakes; integrated rear spoiler, and many more.

I aimed for the highest possible graphical fidelity, while maintaining smooth framerates at 1080P resolution on my 5 year old workstation laptop. The entire car is textured using PBR textures and custom substance materials.

I hope you guys will enjoy it! Thank you.

https://www.youtube.com/watch?v=PH1yFvXOx_0









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