I did a post before about having issues with my seams. I've narrowed it down to this.
I was told lots of times it could be my padding. So I padded up as you will see from my maps. I thought this was going to fix it and it surely should.
But now seeing this I think its a ddo issue not my maps issue.
Basically you can see from the image bellow that im getting seams where i have UV split my faces. But where they are meeting they are fine. I changed my curvature map to see if anything changed but nothing changed. I also checked the 'Bake in 3do' box to see if anything changes.... Again nothing changed.
So ive concluded that ddo is not using my curvature map or even my obj map.
God knows what other maps its not using as I cant see.
I'm so close to the end of all the hundreds of issues ive faced for such a small task. Please help
Curve map in 3do
Albedo/Normal map in 3do
My maps vs ddo maps
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