I'm trying to use the reaction manager along with a composite material to have realtime wrinkle maps in the viewport. Problem is, performance is REALLY bad, in fact, it seems to crash Reaction manager...Even without trying to use it with reaction manager, changing the opacity values for the composite layers (which are just basic bitmaps) is extremely slow.
Does anyone know a way to optimize/fix it, or maybe another way to use wrinkle maps in the Max viewport?
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Thanks!