We're proud to announce that the new update is here: MARI indie 3.0
MARI indie 3.0 is chocked full of all the awesome new features and goodies that the full version has to offer. The same indie restrictions hold though, with some exceptions listed below.
We're happy to announce that we’ve increased patches per object to 6 from 2, increased the object count to 5 from 3 and bit-depth to 16 from 8.
MARI indie 3.0 Restrictions:
-Project file (.mra) linked to Steam account / cannot be shared with other users
-The UDIM texture patch count is limited to 6 patches per object
-The object count is limited to 5 objects
-Export texture resolution size limited to 4k and 16-bit color per channel
-Allowed export formats: .exr, .psd, .png, .tga, .jpg
-Output formats no longer available: .tif, .tiff, .hdr, .dds, and .ptx
-Python scripting disabled
-Session scripts disabled
-Custom shaders not allowed
-Advanced colourspace configurations and the loading of custom OCIO config files have been disabled. Basic -"Nuke-Default" configuration is available, however.
-The advanced Node Graph has been disabled, but nodes can still be utilized in Mari indie via Graph Layers.
-2D colour correct filter has been disabled
-Custom C-API plugins not supported
-NukeMari bridge has been disabled
Let's get into the pricing since this is a factor for everyone as well.
MARI indie & MODO indie 901 + MARI indie Bundle Subscription Users:
-The MARI indie 3.0 update is included with your monthly subscription service. You will need to download and install the new application as it has a different appID and won't stream to you like other product updates do.
MARI indie & MODO indie + MARI indie Bundle Subscription Perpetual License Users:
- We are offering a loyalty discount of 90% off MARI indie 3.0! This is equivalent to an upgrade, but due to the way steam works you will be buying MARI indie 3.0 at a discount. This makes the MARI indie 3.0 update approximately $14.99 USD and $37.99 for MODO indie + MARI indie Bundle users
New perpetual licenses and subscriptions are not discounted at this time.
The team and I here want to thank you all for your feedback and patience awaiting this release.
Link to the Store Page:
BladeEvolence OUT!
Replies
good to see that the 8bit limit got lifted.
as a perpetual owner of Mari Indie I got a question, how do I use/activate or get the loyality discount to upgrade it for 14.99 USD?
PSD File Layered Import/Export should be well supported in Mari -haven´t tested that yet with Mari Indie
Udim support right now if you need it. Allegorithmic might tackle Udim support in Substance Painter that this year.
the imo more interesting and more tricky question is what Mari Indie can offer what 3DCoat might not give so far.
indies can be teams too, you know.
you'd think they could do a whole lot better than this and still have a meaningful distinction between indie and unlimited feature set.
Flipside, for people who are just building portfolios, Nuke non-commercial is free. Indie versions (and pricing) for Mari and Modo.
Off Topic, there's more update coming for game work for Modo soon. If you can access the hidden subforum in TheFoundry you'll see a preview video.