Hello guys !
Here is my concept and first sculpt of my "Innsmouth beast".
Innsmouth is a village in lovercraft book and it's my main reference for my beast.
A old lightkeeper suffering from Innsmouth malediction , he became a humanoid fish and lose his mind. he trap lot of seaman with his light head and haunt the village all night.
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the final render ^^
new render with position and some objects
But he's not exactly as in the lovecraft book....that i didnt read...
( shiny, wet ) .
you find all rules of the contest full frame, beauty shot, wireframe and textures.
I wish you appreciated my work, and thanks a lot for your comments !
render with marmoset, create with zbrush, 3dsmax, substance painter, photoshop.
and soon Arnold renderer .
- Beauty shot
- full frame
- wireframe
- Texture body/head/pedestral
Are you still doing some more tweaks, or do you calling it done?
For the contest it's done, but after time ( and with free time ^^) I would like to create composition with arnold renderer and rework textures like SSS for the beast skin, fog, light effect .
I tried to give more waves but no success, the topology deformation is so sad when I up vertex...
I will look to retake that.
I retake my lighting and water normal, transparency and specular map. waves are more details yet
the render is more like my previous renderer, the contrast is more strenght .