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Dota 2 Workshop - How to add cloth or physic elements to the new Source 2.

Hey there.
I am pretty new with all this stuff and want to know what you think is the best way to add physics bones or cloth to a model.
I want to add the default physical effect in capes and hair but not sure how to do it. It is possible to do it just importing the fbx in the Dota2 Tools importer?

Thanks!!!!
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