Hi All
I found this awesome concept the other day and fell in love with it right away. Then this challenge popped up and now I'll try and twist the concept to fit the challenge a bit more.
From the concept I can make it a persian prince. What I need to do, to make him more beastly, instead of cute, I haven't figured out yet. Suggestion on this is more than welcome.
Latest update:
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maybe the snout is a tad small in the sculpt, but its hard to see without the beard.
Still don't know If he's a persian or mayan prince gone feral.
Thought about giving him a snarl to get him more menacing.
Maybe something like this?
So I tried making a snarl, or rather a growl. I thought that would fit nicer than a all out open mouth.
Continued to detail and move stuff around.
And a back view. See now that it looks like he shit his pants. Will probably pull down the torso armor a bit and do something with the pants(Don't know what yet)
Things to do:
-Find a logo for the round parts
-Detail pants, lower legs and upper arm braces
-Test ornamentation on lower arm braces
- a lot of stuff
Well enough for tonight. Have a good one!
@tonpix - This is from the main challenge page:
Yes, everyone is more or less inspired by existing concepts anyway. Still, originality will influence the jury of course.
@Fantasymaster - I was thinking something along the lines of a warrior prince cursed/transformed into undoing his evil work. Any ideas on how to get him more beastly instead of warrior?
I took a break yesterday from sculpting and worked instead on my furry friends backstory.
The idea so far came from a recent vacation to Guatemala and the Tikal Maya ruins. It is said that the city collapsed on it self because of lacking wood and water supplies for the huge population.
This fits somewhat to the artwork on the armor. He could be a Mayan prince that worked relentless to grow his beautiful city, no matter the consequences for the surrounding forest. Then one day the forest spirit materializes and demand justification. The spirit then transforms the prince into half man, half forest animal and sets his mind to destroying his own city, and people.
The pedestal could then be some of the city ruins with tree saplings growing through the broken stone.
Except it's not inspiration, but modelling 1:1. I'm not going to poke it further, if it's allowed, but I hope the concept artist knows about it and gave the agreement - it wouldn't be nice to see someone winning prize thanks to 3D model pretty much identical to his concept.
Cheers and good luck!
@Daew - Yeah It is Trent Kaniuga. I took it this was self explanatory since his name is on the concept itself.
I've been thinking about the whole "using the concept 1:1" and decided to change up some elements of his armor.
Here's a quick overview of things to go/change:
Any Ideas and inputs are more than welcome.
So I've been working on changing him up from the original concept.
Here's where I'm at, at the moment:
Below you can see the reference I've used for shoes, weapon, dagger and upperarm strap.
- As the sword/mace is super unhandy to make a scabbard for, I've thought about making the straps be apart of it and then have a clasp on the front.
- The upperarm strap, is made of a base of leather, then some cloth and on top some gold ingots with inscriptions.
- The Shoes are a base of leather with a golden heel and then some wooden(maybe some sort of shell) squares for the lower leg.
- The dagger is so far Jade with obsidian blade.
As you can see, I'm still missing his forearm-bracers. The inspiration, so far, is on the left below.Any crits and comments on this is super welcome!
Finally got back to this between other projects.
Has now gotten the upperarm arrangement, knife and sandals/lowerleg bracers blocked out. Next up is the sword/clup and straps for this.
Another thing missing is a new concept for arm bracers. Still haven't got a clue what to do here.
Played around with the sword and went with a snake handle. I think this will be made of jade too, but that can change if it becomes too much green over all on the character.