Hi guys, recently I made my environment artist
portfolio.
Can you give me some critique? Maybe I need remove/add something? Or there is good piece that I need to showcase first?
Right now I'm in process of making
another environment and I plan to add a few more in my portfolio later.
Thanks.
Replies
He is giving you his art first. No fancy banner or anything. His name at the top, and then his work, and his work only. So my tip would be to simplify your page. All his work is only one click away, and you do not even have to scroll for it. Regarding your work I think it looks solid. The only thing that is letting it down are your thumbnail images. Enlargen the Thumbnails, put them at the top of your page. And have your name there. Remove the email thing. Nice and clean, and move your work up so it can be seen as soon as the page loads.
I hope this was helpful, but remember that this is only my opinion, and there is nothing wrong with what you have, just my two scents. Sorry if I sounded harsh. Good luck.
About Simon Barle, I think he plays in a completelly different league, since his shipped titles explains that he knows perfectly how the game development proces work and say that he is a PRO. You can take bits of it, like what Nuclear Angel said about your name and the thumbnails.
Your work is quite good man, congratulations!
Try also to always have your name/tag, and or your websites URL in each of your pieces. This way if someone downloads your stuff they still got your contact information if they want to hire you. I also think that your highpoly stuff should get their own thumbnail, as that button is not as appealing.
Good luck with your folio!
I removed my old stuff and added new scene: http://www.thewarpgames.com/environments/artstation-challenge-1
Also I've done some texturing and highpoly studies (I keep doing them), you can see them in Highpoly and Turnables pages.
http://www.thewarpgames.com/petergubin
What do you guys think?
If i was going to criticise anything I'd say from a pure captivation standpoint the prop turntables are a little "everyday bland" maybe try and source out and create a few assets from more interesting concepts