Hey all, its been a while since I have used Zbrush and are wondering what I am doing wrong here.
I extruded a simple primitive and polygrouped them to represent vertebrae. I then wanted to use the Dynamesh "group" split function to split all the polygroups into their own vertebrae.
What im left with are ugly jaggies and open holes.
http://i.imgur.com/u9vZV3i.gifv
Replies
Having polypaint on causes the slice tool to group the new surfaces it creates with the existing ones, preventing holes when dynameshing and slicing repeatedly.
@ LanceUppercut,
Thanks for the input as well! I was actually working with masks so there might have been some conflict when i used dynamesh.