Hello,
So i've made a model in maya that i have applied
materials too in keyshot. I spent ages asjusting the materials and
lighting and camera angles etc however now looking at the model, there
is some stuff i would like to change.
So i've gone into maya and
made the changes. it's the same model just with a few extra bits now.
any way to bring it back into keyshot without going through adding all
the materials again.
I've googled this and people have written
threads about "link linking with solid works"
(
https://www.keyshot.com/forum/index.php?topic=2017.0) and how you can
adjust your geo and it updates in keyshot automattically, but i just
can't seem to do it. can someone please help?
someone also
mentioned in a thread that you can just reimport the updated model and
click "retain materials" but when i do that, it just puts the new geo
ontop of the old one and doesn't have the materials on it. please can
you help?
Thanks