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Education - Shader Writting for Noobs?

As an effects artist for video games I keep coming to the realization that we are heavily dependent on tech/rendering and my lack of knowledge in this particular subject frustrates me quite a bit. I am looking to dive into shader writting (yes... code) for games but I don't really know where to start. There are TONS of resources out there but don't really know where to start... I would even go as far as paying for online classes and such (yes!!! is that bad how much I want to learn).

So a couple of question to begin with:
- What engine(or rendering environment) would be the easiest to debug shader code on?
- Code Language is best to start learn with? and compiling/debugging software?
- Online Resources that could help me get started? or if possible online courses that could help?

Thanks in advanced!

-Ed

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