Sorry if it was asked 100 times already but.. How do I reimport my Color IDs mask? I've already gone 60% of my material assignment but now I decided that a few parts of my mesh need different material properties. Is it possible?
Normally it is possible, but we've run into an unexpected issue with CID maps. For now, what you can do is use your ID map to create a custom mask:
Select the color you'd like to mask with, using the Magic Wand in Photoshop. Create a new layer, fill that with white. CTRL+A, CTRL+C to select all and copy. Open DynaMask for the layer or group you'd like to mask, set it to black. Click Paint Mask in Photoshop - the paintbrush icon directly above Accept Mask. DynaMask will transfer to Photoshop - CTRL+SHIFT+V to paste in place, so your mask stays where it was created. Click Accept Mask, and repeat as needed.
It sounds like a lot of work, but it only takes a few seconds and will function as a workaround for now until we get this color ID issue resolved.
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Select the color you'd like to mask with, using the Magic Wand in Photoshop.
Create a new layer, fill that with white.
CTRL+A, CTRL+C to select all and copy.
Open DynaMask for the layer or group you'd like to mask, set it to black.
Click Paint Mask in Photoshop - the paintbrush icon directly above Accept Mask.
DynaMask will transfer to Photoshop - CTRL+SHIFT+V to paste in place, so your mask stays where it was created.
Click Accept Mask, and repeat as needed.
It sounds like a lot of work, but it only takes a few seconds and will function as a workaround for now until we get this color ID issue resolved.