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Lava Dragon - Feedback

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Hello! I understand this is my first post, but I was directed here by my instructor, and I'd love some extra feedback and ideas on improving.



So this was one of my school assignments that I sought to improve on for the sake of my portfolio. I used Maya and MudBox for this- sculpting at... 3 mesh levels I believe? Either way, I'm wondering what could be done to improve the appearance or refinement of the project.

I'd appreciate any advice or critiquing- here's a wireframe for a better reference of the basemesh:


And an album of some more image files: http://imgur.com/a/oIWIf

Thanks!
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