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problems with Normal maps

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Hello everyone
I have been trying to bake a normal map from AK 47 high res model and I can't seem to figure out why I'm getting this nasty horrible artifacts around the edges of my model after baking.
 I have smoothing groups applied to my lowres, I have tried baking the normal maps in 3dmax, topogun, xnormal,and substance painter they all seem to give me the same result I will be very grateful if anyone could point out what I'm doing wrong here. I have attached a few images to show the results which I'm getting from 4k map. 
 Many thanks in advance 

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