LATEST UPDATE :
Get my tutorial on Gumroad
My rock textures have been released on UE4 Marketplace
Marmoset viewer for each texture available on my Artstation
Hello Polycounters !
It's been almost a year since I started playing with photogrammetry.
My endgoal was to be able to get fully tiling delighted PBR textures out of photogrammetry.
I experimented with quiet a few techniques over the months until I got a good workflow from shooting to low poly.
Now I'll just start building a library of textures out photogrammetry.
Here is the first batch, all the textures are 2048².
Feel free to give any feedback and/or ask questions about the workflow
a side note, what would be the best way to display these textures ? I
love the rounded cube, but it gives a rather noticable seam with
tessellation on ...