Hy folks, for a project in class we have to use Mudbox. But I'm getting entirely frustrated, the retopo tools don't seem to work and more than often it just gives up and crashes, Mudbox also seems to be using way to much juice if you ask me when using Grab tools;
[big file for reading, shows specs too I guess ]
https://dl.dropboxusercontent.com/u/31239405/3D/Pcount/mud.pngThat's only half of my frustrations but the other things are software limitation because I'm a spoiled Zbrush user :'D
Okay so I did a thing and wanted to work it out more to get a feel of the program
https://dl.dropboxusercontent.com/u/31239405/3D/Pcount/1.pngtime for retop ... ouch
https://dl.dropboxusercontent.com/u/31239405/3D/Pcount/2.pngmaybe its the slider ... mmmh nope
https://dl.dropboxusercontent.com/u/31239405/3D/Pcount/3.pngok fine lets use the curves ,slider on 0.50 like the tutorial said
https://dl.dropboxusercontent.com/u/31239405/3D/Pcount/5.pnglel
https://dl.dropboxusercontent.com/u/31239405/3D/Pcount/6.pngsaved as FBX, import for a clean scene, it SOMETIMES works but I got holes, so I did a symetry fix, since then its gone to the pooper. All I'm getting is ...
https://dl.dropboxusercontent.com/u/31239405/3D/Pcount/7.pngI have no idea what's going on, or what I'm doing wrong. I'm not allowed to sculpt in Zbrush for this assignment ,its driving me up the walls. Is this program just highly incompetent or is this on my end ?
Replies
mud is also not for design sculpting... its more a detailing software... without a good base its hard to get something out of mud...
if i had to do a sculpt in mud only my workflow would be...
rough scetch...
autoretopo...
blocking more detail...
autoretopo....
cleanup in maya...
detail sculpt...