Hello I've done a bit of research and found out cat (character animation toolkit in 3ds max) rigs are capable of squash and stretch or at least they were, all the articles and tutorials (most broken) are from 2009/13ish and when turning on "manipulation causes stretching" as shown in tutorials, nothing happens the rig wont squash or stretch.
Anyone know what I'm doing wrong/if there's more steps I need to do.
Thanks for any help.
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If I could delete the post I would/feel free to admin.
Everything seems to work as expected in 2015 and 2016. I saw something about having to enable the stretch for all bones in the chain for it to work. maybe it's that?