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May I get some critiques for my model?

ce551029
polycounter lvl 4
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ce551029 polycounter lvl 4
Hi guys!

Haven't been posting here for a while. I'm working on a portfolio right now aiming for Blizzard. Here is one of the small piece. I wonder if I may get some critiques from you guys to improve it. Plus, can someone give me some tips on final presentation?

Thank you so much for your time!



Replies

  • Meloncov
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    Meloncov greentooth
    There's some really, really, nice painting here, but  I think you might have tried to do too much in the texture without enough geometry to support it, which makes it look a bit wonky seen from an angle.  I think having geometry define those big plates on the front would make it look much better.
  • AgelosAp
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    AgelosAp polycounter
    Indeed nice painting, it looks a little too busy overall though, it could benefit from a few more plain areas, probably the metal plates on the sides as well as the wooden bar, could be more like the concept and not have so much information.
  • Brian "Panda" Choi
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    Brian "Panda" Choi high dynamic range
    I think those gloves could use a darker value, like in the concept.  It'll help add contrast to the model as a whole.  Right now, I wouldn't let the fire light wash that far onto the gauntlet fingers.
  • ce551029
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    ce551029 polycounter lvl 4
    Hi Guys!

    Thank you so much for last time critique!
    In this one I added more geo to the bone and wood part; had darken the feast, decreased some detail on the wood bar. Still wanna keep the poly low so I didn't add any bevel. Any thoughts?






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