Hey guys, I have a problem - I make a new mask in ddo, choose black mask in the preset, paint some strokes in the 3D window, then accept the mask. Now, I want to add some details using Photoshop brushes, so I do that, then manually update the mask I modified across all albedo/roughness/etc (copy/paste and replace). Now if I want to paint the seams in 3D, the mask gets reverted back to the black mask with only the strokes I did in 3D...how can I prevent this happening?
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After that, you're good to go! Add any details you need at that point and click Accept Mask.