Hello everyone,
I come to you because i'm encountering a strange UV issue in Marmoset. First i exported my base/normal/roughness/metallic from Substance Painter, and set them up in Marmo. The first time it worked fine, but as i wanted to make some adjustment, i reimported my new textures like 10min after, and the roughness and metallic were just not matching anymore :
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... whereas my base color and normal still do the job :
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I compared the maps in Photoshop and their placement is identical.
What do i do wrong ?
Thank you
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