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Author:
praesidenter
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3D Art Showcase & Critiques
PBR Tommy Gun
MDGM
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MDGM
Jan 2016
want your advice on my textures for my pbr tommy gun, (tear it to shreds it will be helpful but).
[img]
http://i.imgur.com/OFYFWT6.png[/img]
[img]
http://i.imgur.com/pI6I8Pc.png[/img]
[img]
http://i.imgur.com/oZAubSu.png[/img]
[img]
http://i.imgur.com/oZAubSu.png[/img]
[img]
http://i.imgur.com/6Ztckyq.png[/img]
here are the renders
[img]
http://i.imgur.com/AJbdnhV.png[/img]
[img]
http://i.imgur.com/roBa40b.png[/img]
[img]
http://i.imgur.com/c1vLxI6.png[/img]
[img]
http://i.imgur.com/jzFsN8D.png[/img]
[img]
http://i.imgur.com/JpHOGpH.png[/img]
any advice is really helpfull, im not sure myself what i need to still do to it but i feel like its missing something that im just not seeing.
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MDGM
Jan 2016
any one got any advice at all for me
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RedRogueXIII
polycounter lvl 16
Jan 2016
BBCode no longer works, you can either use the toolbar to embed pictures, or edit the whole post using HTML.
As for the model you have the big form and volumes right, but the small details are messy and inaccurate;
To get better at accuracy collect more references and study them harder, try making paper and pencil sketches.
Like for example the rear sight,
thompson lyman sight
could be a lot more accurate and use a lot more geometry.
Lots of great refs are available to help you make an accurate model;
-
http://www.ima-usa.com/u-s-thompson-m1928-new-made-display-smg-with-50-drum-magazine-gangster-style.html
-
http://www.ima-usa.com/original-u-s-wwii-thompson-m1928a1-smg-complete-parts-set-super-select-condition.html
-
http://www.ima-usa.com/original-u-s-wwii-thompson-m1928a1-smg-complete-parts-set.html
-
http://www.ima-usa.com/u-s-wwii-thompson-m1928-smg-upper-half-display-gun.html
-
http://gunpics.net/usa/m1928a1/m1928.html
If you want critiques on topology then you need to show wireframe renders.
As it looks right now, your normal map isn't doing a lot, a lot of edges are still really sharp.
- Drum magazine needs more cylinder sides
- Cutts compensator looks melted in comparison with the rest of the sharp edges
- Wood grain texture doesn't work like that, shapes are cut in line with the grain -
http://www.ima-usa.com/u-s-wwii-thompson-smg-vertical-foregrip-with-attachment-screw-m1928-m1-m1a1.html
For your next project take more time at each step to study your refs and compare against them.
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As for the model you have the big form and volumes right, but the small details are messy and inaccurate;
To get better at accuracy collect more references and study them harder, try making paper and pencil sketches.
Like for example the rear sight, thompson lyman sight could be a lot more accurate and use a lot more geometry.
Lots of great refs are available to help you make an accurate model;
- http://www.ima-usa.com/u-s-thompson-m1928-new-made-display-smg-with-50-drum-magazine-gangster-style.html
- http://www.ima-usa.com/original-u-s-wwii-thompson-m1928a1-smg-complete-parts-set-super-select-condition.html
- http://www.ima-usa.com/original-u-s-wwii-thompson-m1928a1-smg-complete-parts-set.html
- http://www.ima-usa.com/u-s-wwii-thompson-m1928-smg-upper-half-display-gun.html
- http://gunpics.net/usa/m1928a1/m1928.html
If you want critiques on topology then you need to show wireframe renders.
As it looks right now, your normal map isn't doing a lot, a lot of edges are still really sharp.
- Drum magazine needs more cylinder sides
- Cutts compensator looks melted in comparison with the rest of the sharp edges
- Wood grain texture doesn't work like that, shapes are cut in line with the grain - http://www.ima-usa.com/u-s-wwii-thompson-smg-vertical-foregrip-with-attachment-screw-m1928-m1-m1a1.html
For your next project take more time at each step to study your refs and compare against them.