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Experimental Room [WIP]

NeonMonkey
polycounter lvl 6
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NeonMonkey polycounter lvl 6
Hey everyone, I wanted to throw together a small scene in Unreal 4 to do some sort of restrictive challenge though I'm not 100% sure what that's going to be yet...think along the lines of "I only used nDo to generate my normals" or "I only used one 2048 texture". Anyway, I'm posting this to see if you guys had any suggestions perhaps? Thanks either way.

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