Home Quixel Megascans

Answered: Increasing UV padding for live painting

Defonten
polycounter lvl 7
Offline / Send Message
Defonten polycounter lvl 7
Hey guys,

I'm painting an albedo map in 3DO and everything is cool but when I look at the padding which is automatically created in my albedo map while I paint across uv islands - I notice that it's a bit thin. Can I increase padding thickness? Unfortunately I can't simply select all uv islands and dilate them because my paint layer is not everywhere across uv space and has "holes" because I painted selectively only needed areas.

Thanks!

Replies

Sign In or Register to comment.