https://www.youtube.com/watch?v=GJwRdStPoywHi guys , in a quest to master the photoshop API , I made this tool
in 3 Days ( i did debug it for 2 weeks )
So basically it's like an isometric map maker that use photoshop
you can draw , postion with arrows and move layers without touching photoshop alot ,
and there's a convertor that make 2D texture into iso cubes With normal map and hight map For unity shaders .
so the only reason i did this beacuse of the save as in photoshop
i hate how i have to do that for every cube or object , so there's 3 types of saving PSD to assets , will take the active doc in photoshop and store it in the assets folder
save as , you can make a choice png psd jpeg , Gif .. ect
and Backup save is every one minute update the backupfile
more info
http://mrlab.graphics/map-editor/
NonCommercial
Music : bensound.com Cute
Textures:
https://www.assetstore.unity3d.com/en/#!/content/27944
and Pixar free Textures
https://community.renderman.pixar.com/article/114/library-pixar-one-twenty-eight.html
Do Contact me if you know the creator of the vb.net theme
Replies
anyone have some ideals please feel free to tell me
as the tool will be open source and free