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Solved - Bug when exporting to Marmoset?

polycounter lvl 10
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rodpv polycounter lvl 10
Hi guys.
I've just finished texturing a big weapon in Quixel.

Something very weird happens: whereas the 3do renderer shows everything as it should be inside Marmoset three elements of the mesh are completely missing the textures!

I've checked the OBJ and the UVS are alright. Everything is also alright in the textures. Still, Marmoset won't show those missing pieces.

Any thought?
thanks

SOLVED: after few exports it's now working correctly. I don't know the cause of the issue.


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