Hi, Is it possible to convert more than one shader to a file texture?
I have a building mesh simple and have simply used coloured shaders for different parts of the building as a quick visual. UVs are laid out for the building and I'm now wantng to create a single file texture based off all the different shader so I have a good starting point (base colors) for the texturing stage.
I understand its possible to convert 1 shader to a file texture but Ive wanting to do 10+ in one go is there a work a round to achieve this?
Thanks
Wayne
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