Hi, Im looking for some direction on how I should texture my scene. I sort of have an idea but I would like to get some ideas from someone else. It would be greatly appreciated! I have a door at the end of the corridor but I haven't put it in yet. Here is two angles. Thanks,
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Maybe try asking more along the lines of "Are there any texture/concept artists that might want to collab? I'm stuck on which direction to go here, maybe one of you has a good idea!" rather than practically demanding it and expecting it to just show up in here.
Sorry if this is harsh, but honestly if this rubbed me so much the wrong way, it's probably turned off other people who might have been more inclined to help, too.
Nice environment, though, wish you the best of luck with it.
I said it would be greatly appreciated and I thought I was asking, plus I said please. And I don't care about trolls online and people who make comments to make themselves feel better or important. If you would like to help then help or if not, keep your unhelpful comments to yourself. Also it would be without said that I will accredit whomever to help me. I don't see how saying thanks, please and appreciated comes off being demanding. @BagelHero
You say you sorta have some idea's of how you might texture it in your head? Let's hear/see some of em Doesn't hurt to start things off with a peer into your initial vision for this piece. What kind of sci-fi scene is it? Where? When? Why? Who?
I think Bagel is saying that the phrasing you use like "Paintover Please" and a simple post like here it is, paintover comes off strange on Polycount.
When help is needed, someone feels it out like "Hey I'm sorta stuck on this, what do you guys think?"
Sometimes someone will do a paintover, others will use comments, and you'll occasionally get a set of new reference from another friendly fellow. But the entire thread becomes a think-tank, and nothing is "expected". People are generally open to all forms of critique when they post something.
Polycount is a community where people can discuss things. I think Bagel is trying to say that your post comes off as if you think of Polycount as a service, rather than a space for everyone to grow.
Respect Your Fellow Artists
http://polycount.com/discussion/63361/information-about-polycount-new-member-introductions/p1