Home Technical Talk

Low poly object hi-def texturing

montressor
polycounter lvl 2
Offline / Send Message
montressor polycounter lvl 2
Dear All,

I would like to ask what the subject means. i read this article:
http://www.zspline.net/blog/a-3d-game-asset-workflow-part-i/
and below the "If a single artist works on the asset from start to end, the workflow can be optimized:" you can read "Low poly object hi-def texturing". I wonder what does it mean. In the upper section (updated workflow)  mentiones the high poly texturing, while lower says: "Low poly object hi-def texturing".
Does is simply mean, that the UVs of the low poly mesh exported, and painted forex. in PS with a high resolution? Because as I know ZB can only polypaint exactly the same resolution what the model has.
Could somebody please clearify it?

Thank you 
Sign In or Register to comment.