Dear All,
I would like to ask what the subject means. i read this article:
http://www.zspline.net/blog/a-3d-game-asset-workflow-part-i/and below the "If a single artist works on the asset from start to end, the workflow can be optimized:" you can read "Low poly object hi-def texturing". I wonder what does it mean. In the upper section (updated workflow) mentiones the high poly texturing, while lower says: "Low poly object hi-def texturing".
Does is simply mean, that the UVs of the low poly mesh exported, and painted forex. in PS with a high resolution? Because as I know ZB can only polypaint exactly the same resolution what the model has.
Could somebody please clearify it?
Thank you