I will be looking to do a historical skin set focusing on a division which will include regimental emblems Below are a few examples of some of my previous historical COH2 skins. I will be looking to develope something along the lines of my previous work but looking at add more depth to the textures within the limitations of the tool editor and prehaps to catter for the casual players that dont tend to use the my decal removal tool.
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Base game model showing team colors
I am going to enjoy this competition, when I get my key for the game.
base paint scheme development
UNLESS!...The snow variant is actually supposed to have white in the pattern painted on the tank for it to actually camouflage better in the snow and all that white isn't just frost and snow on the tank.
Anyway, looking forward to more of your progress.
Do you paint your skin on the plate like it was a single entity?
Also, which program do you use to actually paint the models?
(warning: noob at everything concerning game designing, but willing to learn)
we have said befor mav , excellent work and accurate references , well done !
An observalion number ..of the beast never used , read how they put the numbers according to squadrons , as I read the most Pumas started buy 1-4/1/.... 2-3-4-5 also some divisions used 4 digits like 7111 or 7001 etc etc .
As far as submitting, make sure it's published as a curated version...the option will be given after you hit publish as to whether this pack is a "ready to use" or a "curated". Also be sure that the one you submit is not a file you've already published for ready to use as it will switch over to curated and people won't be able to use your skin anymore.
Hope that make sense.