Hello,
This is my first post on polycount
I am currently in my last year in uni and I have decided to start working on my portfolio so for my first piece I decided to create a Rohirrim Shield.
So I would love to get some critique and feedback before uplaoding it.
Thank you for your time.
The horse drawing on the shield was drawn by my friend
http://imgur.com/a/JEmbB
Replies
It might be good to add some AO or paint some grunge around the area where the metal guard at the front meets the painted wood, at the moment it looks kind of floaty.
Suggestions for improvements:
Add more geo on the outer metal band, a bit too low poly. I/we can see the actual geometry and where each new edge loop begins. Just smooth it out and make it more rounded.
The center band metal material and the outer band metal material to me looks like they should be identical.
The back side of the shield looks very plain. Think about adding another piece for the user's arm, an arm strap plus the already existing grip. Perhaps also add a leather cushion for padding.
The horse paint does not really stand out much. Perhaps consider using alternate shades, or more vibrance.
Consider adding scratches and gouges on the wood.
The one thing that stands out the most would be the nails/bolts on the outer band. There are some nails that are on the seam in between each board. The nails should be on the actual boards.
Add some varying roughness as well. Indicate where grease may build up or where an area is clean.
As Doxturtle stated, add some additional AO. In between the boards, where each piece of geo meets.
As far as the model itself goes, I agree with all the other comments and would encourage you to follow that advice given by the others.
Good work though, I thinking you are headed in the right direction.