Hi all in the model below I am going to animate an orc in 3ds max. My question is should I attach the shoulder pad to the character (because if I add the bone would that not mess with the shoulder pad when it does an action) or not (if not what way can I animate a bother with the pad).
Thank you.
Replies
If the pad is made of stiff leather, so maybe it deforms a little, then you can partially weight one end of it to the upper arm bone. Or if the budget allows, use a 2nd dedicated bone.