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strange effect happen in my model (normal map)

polycounter lvl 9
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Klo Works polycounter lvl 9
Hi guys,

so I start baking props and I facing strange problem. its something like broken glass !

I use Xnormal 
mikktspace


here the result for baking



the normal map feel fine and no problems but when I try in marmoset and unreal I find this problem 



the setup in marmoset is Mikkt /Xnormal

even in unreal got the effect : 



So whats the problem ? did I do something wrong ?


if some one want to test it here the file : 
https://www.dropbox.com/sh/o7v4nt9d183oiby/AADBMPqRZd7hee09zb9Ur_W-a?dl=0

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