I would say that this is down to banding due to low surface curvature. The flat side showing the error isn't totally flat and the bake doesn't have enough resolution to accurately represent the curvature of the surface. As Bek said, bake at 16bit tiff and then use that (or dither to 8bit if you need 8bit)
I would say that this is down to banding due to low surface curvature. The flat side showing the error isn't totally flat and the bake doesn't have enough resolution to accurately represent the curvature of the surface. As Bek said, bake at 16bit tiff and then use that (or dither to 8bit if you need 8bit)
I usually bake as TGA and not TIF is it ok ? (or baking by TIF only for some cases like what happen to my model).
I try using TIFF16 bake go to photoshop change to 8> save as TGA24 the result :
it give me noise effect and not clean did I miss something ?
The noise is dithering because you are converting from 16bit to 8bit (TGA is 8bit only). You don't need to convert to 8bit to use the Tiff files in Toolbag 2 so unless you specifically need to use 8bit I would use the 16bit Tiff files without conversion.
If you have to use TGA then there isn't much you can do about the noise unfortunately.
The noise is dithering because you are converting from 16bit to 8bit (TGA is 8bit only). You don't need to convert to 8bit to use the Tiff files in Toolbag 2 so unless you specifically need to use 8bit I would use the 16bit Tiff files without conversion.
If you have to use TGA then there isn't much you can do about the noise unfortunately.
Hope that helps
thanks alot I learn alot today
just in case here all the answers from metalliandy
Replies
http://polycount.com/discussion/148303/of-bit-depths-banding-and-normal-maps/p1
I'd check if the surfaces in question are perfectly planar and aligned.
True I check it out and find it wasn't planer and also I think the hi poly was bad topology.
after I fix it become better
I redo the hi poly,fix low poly and I make sure all planar .
and bake again , and the result was good
I usually bake as TGA and not TIF is it ok ? (or baking by TIF only for some cases like what happen to my model).
I try using TIFF16 bake go to photoshop change to 8> save as TGA24 the result :
it give me noise effect and not clean did I miss something ?
file with normal tga + tif
https://www.dropbox.com/sh/ec9fvw3p0lwt8rj/AACULGwPgSf4ubmgiKE8yA3Ca?dl=0
If you have to use TGA then there isn't much you can do about the noise unfortunately.
Hope that helps
just in case here all the answers from metalliandy
thanks a lot and thanks everyone for help .